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The trading card (or collectible card ) is a small card, usually made of cardboard or heavy paper, which usually contains images of a specific person, place or object (fictitious or real) and a brief description of the image, along with other texts (attack, statistics, or trivia). There are different types of cards. Modern cards even go so far as to include keepsakes of the worn memorabilia games, signatures, and even DNA hair samples from their subject.

Trading cards are traditionally associated with sports; baseball cards are very famous. Cards related to other subjects like Pokémon are often perceived as separate categories of sports cards, known as non-sports trading cards. It often features cartoons, comic book characters, television series and stills movies. In the 1990s, cards designed specifically for game play became popular enough to be developed into different categories, billable game cards. These games are mostly fantasy based games. The fantasy art card is a subgenre of trading cards that focus on artwork.


Video Trading card



Histori

Origins

The trading card is the ancestor of the trading card. Some of the earliest gifts found in retail products are a tobacco card - a trading card that advertises a product (not to be confused with a trading card) inserted into a cigarette pack as an acknowledgment to protect its contents. Allen and Ginter in the US in 1886, and the British company W.D. & amp; H.O. Wills in 1888, was the first tobacco company to print advertisements. A few years later, lithographic images on cards with encyclopedic topics from nature to war for sport - a subject of interest to men who smoke - are beginning to emerge as well. In 1900, there were thousands of sets of tobacco cards produced by 300 different companies. Children will stand outside the store to ask customers who buy cigarettes for promotional cards. Following the success of a tobacco card, a trading card is produced by another product manufacturer and included in the product or delivered to the customer by the store clerk at the time of purchase. World War II ended the production of cigarette cards due to limited paper resources, and after the war the cigarette cards never really made a comeback. After that collectors of presents from retail products take to collect tea cards in the UK and gum cards in the US.

Initial baseball cards

The first baseball card was a trading card printed in the late 1860s by a sporting goods company, around baseball time being a professional sport. Most baseball cards around the early 20th century came with sweets and tobacco products. It was during this era that the most valuable baseball cards ever printed were produced - the famous T206 tobacco card featured Honus Wagner. The T206 set, distributed by American Tobacco Company in 1909, was considered by collectors as the most popular device of all time. In 1933, Goudey Gum Company of Boston pulled out a baseball card with a player biography on the back and was the first to put a baseball card into a chewing gum. The 1933 Gartey set remains one of the most popular and affordable vintage sets to date. Bowman Gum of Philadelphia issued his first baseball card in 1948.

Modern trading cards

Topps Chewing Gum, Inc., now known as The Topps Company, Inc., began to incorporate trading cards into bubble gum packs in 1950 - with topics such as Hopalong Cassidy TV and cowboy movies; The "Bring Em Re Alive" card featuring Frank Buck in the hunt for a big game in Africa; and All-American soccer cards. Topps produced its first set of baseball trading cards in 1951, with the resulting design resembling card games. Topps owner and founder Sy Berger created the first true set of modern baseball cards, complete with a record and stats, the following year in 1952 Topps Baseball. It is one of the most popular sets of all time, due in large part to the fact that it contains a Mickey Mantle rookie card.

Topps bought their main competitor, Bowman Gum, in 1956. Topps was a leader in the card trading industry from 1956 to 1980, not only in sports cards but also in entertainment cards. Many of the top non-sport cards produced by Topps, including the Wacky Package (1967, 1973-1977), Star Wars (started in 1977) and Garbage Pail Kids (started in 1985). Topps put baseball cards as gifts into bubblegum packs until 1981, when chewing gum became a past item and cards were sold without chewing gum. The collectors are very happy, because the oil from chewing gum damages the previously pure or precious cards.

Digital commerce card

In an effort to stay current with digital technologies and trends, existing and new trading card companies are starting to create digital trading cards that live exclusively online or as digital partners from physical cards. In 2000, Topps established itself in the digital space by launching a brand new sports card, called etopps. These cards are sold exclusively online through individual IPO deals (initial player offerings) where the card is offered normally for a week at an IPO price. The quantity sold depends on how many people offer to buy but are limited to a certain maximum. After the sale, the card is kept in a climate-controlled warehouse unless the buyer requests delivery, and the card can be traded online without changing hands except in a virtual sense. In January 2012, Topps announced that they will stop their eTopps product line.

The billable digital card game is estimated to be a $ 1.3 billion market by 2013. A number of new tech companies have tried to establish themselves in this space, especially Stampii (Spain, 2009), Fantom (Ireland, 2011), Deckdaq (Israel, 2011), and 2Stic (Austria, 2013). These companies have struggled with two challenges: the high cost of digital licensing of quality brand content, and the difficulty of monetizing Internet content, especially in 8 to 12 year demographics. The only successful business model opened is B2B, technology licensing for sales promotion companies and sports franchises as a digital inventory generator. Most of the revenue generated digitally is by US and Japanese game companies like the Wizards of the Coast, with deeper game and their own intellectual property.

The dominant paper-based card companies continue to experiment slowly with digital, being careful not to cover their print market.

Panini launched their Adrenalyn XL platform with a collection of NBA and NFL trading cards. Connect2Media along with Winning Moves, made the iPhone Application to host a collection of trading cards, including Dinosaurs, James Bond - 007, Celebs, Gum Ball 3000, European Football Stars and NBA. In 2011, mytcg Technologies launched a platform that allows content holders to host their content.

On July 1, 2011, Wildcat Intellectual Property Holdings filed suit against 12 defendants, including Topps, Panini, Sony, Electronic Arts, Konami, Pokémon mon, Zynga and Nintendo for allegedly infringing the "Electronic Trading Card" wildcat.

In 2012, Topps also launched their first phone app. Topps Bunt is an app that allows users to connect with other fans in a fantasy league type game environment where they can collect their favorite players, earn points based on how well they play and trade & compete with other fans.

In 2015 Topps launched a digital experiment in Europe (geographically targeted to exclude USA) with its Marvel Hero Attax, using digital as a coating for its physical products.

Common functions shared between new and emerging digital trading card platforms include collections, live auctions, virtual stores, multiplayer gaming, mobile or Facebook web apps, Digital Rights Management, card tracking and embedded content.

Maps Trading card



Value

Today, the development of the Internet has spawned a variety of online communities, where members can trade collectible cards with each other. Cards are often purchased and sold through eBay and other online retailing sources. Many websites request their own "sell to" pages in hopes of attracting more buying opportunities.

The value of a trading card depends on the combination of card conditions, the popularity of the subject and the scarcity of the card. In some cases, especially with old cards that precede the emergence of card-collecting as a widespread hobby, they have become high-value collectibles. In recent years, many sports cards are not necessarily much appreciated for overproduction, although some manufacturers have used limited editions and smaller prints to increase value. However, trading cards have no absolute monetary value. Cards are only worth as much as collectors are willing to pay.

Condition

The card's condition is one aspect of the trading card that determines the value of the card. There are four areas of interest in determining card conditions. Centering, angles, edges, and surfaces are considered, for imperfections, such as color spots and blurred images, and wear, such as creases, scratches and tears, when determining the value of a trading card. Cards are considered to be poorly pure based on their condition, or in some cases rated 1 to 10. Cards in pristine condition, for example, will generally be rated higher than cards in poor condition.

Popularity

The popularity of trading cards is determined by the subject represented on the cards, their real-life achievements, and short-term news coverage and card specifications.

Scarcity

While vintage cards are really a rare item, modern producers must artificially add value to their products to make them scarce. This is done by entering series of parallel suspect sets, cards with game memorabilia worn, signature, and more. Time can also make cards more scarce due to the fact that cards may be lost or destroyed.

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Terminology


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Sports card

Sports cards are a generic term for trading cards with sports-related subjects, compared to non-sports trading cards related to other topics. Sports cards are one of the earliest collection forms. They usually consist of drawing a player on one side, with stats or other information about the reverse. Cards have been produced featuring mostly sports, especially those played in North America, including, but not limited to, soccer associations (football), baseball, basketball, boxing, American football (green field), golf, hockey, racing and tennis.

The first stage in the development of sports cards, during the second half of the 19th century, was basically the story of baseball cards, because baseball was the first sport to be highly professional. Hockey cards also began to appear in the early 20th century. Cards from this period are commonly known as tobacco cards or tobacco cards, as they are produced by tobacco companies and put in packets of cigarettes, to tighten cigarette packaging and advertise cigarette brands. The most expensive card in his hobby is the Honus Wagner cigarette card in a set named 1909 T-206. The story told is that Wagner opposes his cards being put into something the children will collect. So the production of the card stopped abruptly. It is assumed that fewer than 100 cards are in this set. Honor Wagner 1909 T-206 has sold for $ 2.8 million.

The card set is issued with each season for major professional sports. Since companies usually have to pay players for the right to use their images, most sports cards feature professional athletes. Amateurs rarely appear, usually on cards produced or endorsed by the institutions they stand for, such as college.

Many of the older sports cards (pre-1980s) ordered today's high prices; this is because they are hard to find, especially in quality conditions. This happens because many children are using their cards on the bicycle fingers, where the cards are easily damaged. Rookie cards from Hall of Fame sports stars can rule thousands of dollars if they have been well preserved.

In the 1980s, sports cards began to be produced in higher numbers, and collectors began to keep their cards in better shape as they became more aware of the value of their potential investments. This trend continued into the 1990s. This practice caused many cards produced during this era to remain low in value, due to high numbers.

Proliferation of market saturated cards, and by the late 1990s, card companies began to produce more rare versions of cards to make many collectors interested. The latest trend in this hobby is the "game used memorabilia" card, which usually features a piece of shirt the player is wearing in a real professional game; Other memorabilia cards include bats, balls, hats, helmets, and floors. Authentic authentication is also popular, as is the "serial number" card, which is produced in much smaller quantities than the regular "base card set".

The signatures obtained by the card manufacturers have become the most collected baseball cards in hobby history. It started in 1990 in baseball when Upper Deck randomly entered Reggie Jackson's signature into the box. They are usually referred to as "Certified Autographed Insert" or "CAI". Both athletes 'and card companies' reputation is at stake if they do not personally sign these cards. This has made the most authentic signature available. All these cards have some form of printed statement that the signature is genuine, in this way, no matter who has the signature there is no question about its authenticity. CAI has branched into the signature of famous actors, musicians, presidents, and even Albert Einstein. Most of these signatures are cut from flat items like postcards, index cards, and plain paper. Then they are taped to the card. In 2001, a company called Playoff started getting signatures on stickers stuck to cards, not those who actually signed cards. There is a strong rejection of these kinds of signatures because the players never even see the cards sticker.

Competition among card companies to produce quality sports cards has been fierce. In 2005, the long-time Fleer sports card manufacturer went bankrupt and was bought by Upper Deck. Not long after that, Donruss lost his MLB baseball license.

Associate Football

The first soccer soccer card was produced in 1898 by Marcus & amp; Tobacco Company in Manchester, England. The set consists of more than 100 cards and is issued under the title "Club Klub Warna". They display a picture of players on the front of the card, and tobacco advertising on the back of the card. Many other tobacco companies quickly made their own series, starting with Kinner in 1898. A subsequent series of cards was produced in 1934 by Ardath, who is a 50 card called Famous Footballer featuring a front-facing player image cards, and tobacco advertising and a short biography of players on the back of the card.

The Modern Association soccer trading card was sold with chewing gum in the United Kingdom from 1958 to 1975 by A & amp; BC, and then by Topps, England from 1975 to 1981. The same smaller sized cards were issued in Spain and Italy beginning in the late 1940s. The cards have been produced from 1981 to the present, saving 1985 and 1986. Other variations of football products exist, such as marbles, cut-outs, coins, stamps and stickers, some made of lightweight cardboard and glued with glue or sticker, into a special album issued for the product.

Baseball

Baseball cards will usually feature one or more baseball players or other baseball-related sports figures. The front of the card usually displays the player's image by identifying information, including, but not limited to, the player's name and team affiliation. The opposite of most modern cards features statistics and/or biographical information. The cards are most often found in the United States but are also common in countries like Canada, Cuba, and Japan, where baseball is a popular sport and there are professional leagues.

The earliest baseball cards were in the form of trading cards produced in 1868. They evolved into tobacco cards in 1886. In the early 20th century other industries began printing their own versions of baseball cards to promote their products, such as bread/bread cards, caramel cards, milk cards, game cards, and publication cards. Between the 1930s and 1960s cards developed into trading cards, becoming their own products. In 1957, Topps changed its card dimensions slightly, to 2-1/2 inches by 3-1/2 inches, setting the standard that remains the basic format for most sports cards manufactured in the United States.

Basketball

The basketball card will feature one or more players from the National Basketball Association, the National Collegiate Athletic Association, the Olympic basketball, the National Women's Basketball Association, the Women's Professional Basketball League or some other basketball-related theme. The first basketball card was produced in 1910, in a series that was cataloged as College Athlete Felts B-33 . The full series include ten different sports, with only 30 cards attributed to basketball. The cards are issued as premiums for Cigarettes Cigarettes. The number of cigarette packets required to redeem a tobacco card is unknown.

The next basketball card series was issued in 1911, in two separate series; T6 College Series , about 6 "by 8", and T51 College Series , measuring about 2 "by 3". This series includes a variety of sports, with only 4 cards linked to basketball, one card from the T6 series and three cards from the T51 series. Both series are produced in two variations, one variation reading "The College Series", the other, "Series 2". The cards were obtained in trade for fifteen Murad cigarette coupons. The offer expired June 30, 1911.

The basketball card was not seen again until 1932, when C.A. Briggs Chocolate pulled out a set of 31 cards that contained some sports. In return for the complete set of cards, Briggs offers baseball equipment. The number of basketball cards in the set is unknown.

Boxing

According to Tallent, one of the first boxing cards recorded in "America's Greatest Boxing Card", and an encyclopedia and box-checking checklist, was John C. Heenan issued by Charles D. Fredericks in the 1860s.

Gridiron football

The gridiron football card is a collectible trading card type usually printed on paper stock or card stock that features one or more American football, Canadian football or an American Football League player or other sports-related character. These cards are most commonly found in the United States and Canada where the sport is popular.

Most football cards feature National Football League players. There is also a Canadian Football League card and college football. Player cards usually include player stats.

Golf

The golf card was first introduced in 1901 by Ogden.

Ice Hockey

The first hockey card was included in a packet of cigarettes from 1910 to 1913. After World War I, only one set of cigarettes was issued, during the 1924-25 season by Cigarette Champ. Biography of NHL player Billy Coutu includes an example of one of the 40 cards issued at the time.

During the 1920s, several hockey cards were printed by food and candy companies, such as the Paulin Sweets, Maple Crispette, Crescent, Holland Creameries, and La Patrie.

Through 1941, O-Pee-Chee scored a hockey card, stopping production for World War II. Presumably, 1941 US involvement in the war affected the hockey card market, since Canada has been at war since 1939.

The next hockey cards appeared during 1951-52, issued by Shirriff Desserts, York Peanut Butter, and Post Cereal. Toronto's Parkhurst Products Company started printing cards in 1951, followed by the Chewing Gum Topps in 1954-1955. O-Pee-Chee and Topps did not produce cards in 1955 or 1956, but returned for the years 1957-58. Shirriff also issued a "hockey coin."

Racing

The racing card is made up of stock cards with stats and pictures on it. Sometimes show cars, sometimes show the driver's face, and sometimes both. It also shows companies that support for cars.

Manufacturer


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Non-sports card

Non-sports trade cards display material related to things other than sports, like comics, movies, music, and television. Supersisters is a set of 72 trading cards produced and distributed in the United States in 1979 by Supersisters, Inc., featuring famous women from politics, media and entertainment, culture and other areas of achievement. The cards were designed in response to the popular trading cards among US children at the time that mostly featured men.

Manufacturer


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See also

  • Artist trading card (ATC)
  • Postcard ad
  • Baseball cards
  • Cigarette Card
  • Corner card
  • Error card
  • Hockey card
  • List of collection card games
  • Prizes
  • Postcards
  • The rookie card
  • Sports cards
  • Topps
  • The trading card
  • The trading card

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References

Source of the article : Wikipedia

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